Launch of our demo
Our Demo is Live!
Hello everyone!
I'm writing to you from our office in Sweden, on our national holiday (June 6th, for you non-Swedes 🇸🇪).
We’ve been working on this game for about a year now, ever since we first came up with the concept. After lots of internal playtesting and chaotic development, we’re finally happy to let everyone try our full demo :)
This is our first-ever public build, and we can't wait to hear what you think. It feels like a huge milestone for us. First getting our Steam page live, and now this. It’s also the very first game we’ve worked on since finishing our university studies, and we’re a young and passionate team. So any feedback is more than welcome. Whether it’s a bug, something you enjoyed, or if you just want to say hi. We’ll be listening.
You can also join us on Discord if you’d like to talk with us directly. We’d love to connect with you all.
The demo should take around 45–60 minutes for most players. Hopefully that’s enough to get you excited about the project!
What’s Next?
Of course, we’ll be fixing any bugs that pop up but we’re also continuing work on the full game. With your support, we can make it happen and eventually release the full version on Steam.
From the bottom of our hearts here in Sweden — thank you for reading this, and for playing our demo.
See you in the next post!
– Red Vault Interactive
Files
Get Departure Of Darkness - DEMO
Departure Of Darkness - DEMO
A throwback to the golden age of 90's survival-horror, set in a parasite infected airport
Status | In development |
Author | Red Vault Interactive |
Genre | Action, Puzzle |
Tags | 3D, Female Protagonist, Horror, Low-poly, PSX (PlayStation), Retro, Survival Horror, Zombies |
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